Bloyburt's Realm


sm64ex

Description Screenshot

This is a fork of the PC Port of Super Mario 64 with additional features, including options menus with various additional settings, optional model and texture fixes, a cheats menu, and much more.

Various additional features can be enabled by passing variables to the script (VAR=yes/no ./sm64ex.SlackBuild):

REGION=us|jp|eu (default: us)
(build using the ROM of the specified region; either the American ROM, the Japanese ROM, or the European ROM)
BETTERCAMERA=yes|no (default: no)
(build with analog camera support, uses Puppycam)
NODRAWINGDISTANCE=yes|no (default: no)
(build with disabled draw distance, every object is active at all times; may affect gameplay)
TEXTUREFIX=yes|no (default: no)
(enable various texture-related bugfixes, e.g. fixes the smoke texture)
EXT_OPTIONS_MENU=yes|no (default: yes)
(enable the options menu, accessed from the pause menu by pressing the N64 R button)
TEXTSAVES=yes|no (default:no)
(use INI-based save format instead of binary EEPROM dumps; experimental)

NOTE:
This SlackBuild requires a ROM named "baserom.xx.z64" (where xx is the two-digit region code (us/jp/eu, us by default)) in order to provide the assets needed to build a working binary. For obvious legal reasons, you will have to provide your own Super Mario 64 ROM.

By default, the script will look for the ROM in the current working directory; if you want the script to look in a different directory instead, you can do so by passing an absolute filepath (without the trailing slash) to the script's ROMPATH variable
(e.g. ROMPATH=/home/{username}/games ./sm64ex.SlackBuild).

sm64ex
Additional Information
Category: Game
Version: 20240703_20bb444
Last Updated: July 13th, 2023
Download

SlackBuild Archive (.tar.gz)
Source Archive (.tar.gz)

Source md5sum:
777fbb62f8cd8a0b908601fa5ac616dd

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